Stez Neofytidis

Combat/Game Designer

Combat/Game Designer with 3 years of professional and 4 years of academic experience in game development.

Specializes in online, PvP, and multiplayer gameplay.
Experienced using Unreal Engine and Custom Engine/Tools.
Discover more about me ➤

Currently studying in the Netherlands and seeking internship/job as Game Designer.

Highlight-Reel



Skara - The Blade Remains


Tags:
#Live-Service #Online-PvP #Free-2-Play #Award-Winning

Overview:
Skara utilized a Dark Souls-inspired combat system with abilities, in which each Hero featured a unique moveset defining their playstyle, team role, and team synergies.
The primary game mode was a Best of 5, 3v3 Team Deathmatch.

Balancing, Quality Assurance, Community Management

Duration: 1y 9m

05.2017 - 01.2019

Professional

Team Size: ~20

Exorcism


Tags:
#COOP #Top-Down #Arena-Shooter #Balance

Responsibilities:

  • A Core Gameplay Loop strongly intertwined with the Combat Dynamics & Meta-Progressions.

  • Tightly knit Combat Dynamics targeted at a self-reinforcing loop.

  • Adjusted Game Systems & Balance Coop Adaptation.

  • Meta-Progression, reinforcing a Bite-Sized player experience & player retention

  • 3 Enemies, fulfilling different roles & design intentions.

Game Designer

Duration: 8w

05.2017 - 01.2019

University Project

Solo

Lichgate


Tags:
#Custom-Engine #Horde #PS5

Responsibilities:

  • Designed: 3 Weapons & Upgrade Framework.

  • Designed: 4 Unique Enemies aimed to evoke different player behaviors/reactions.

  • Designed: Spawning / Wave System, allowing for a precise tuning of a horde encounter.

  • Designed & Balanced: 7.5min Encounter, Final Encounter & Endless Mode.

  • Designed and Implemented: Onboarding.

  • Additional Responsibilities: UI/UX, VFX, Audio.

Game Designer

Duration: 8w

05.2017 - 01.2019

University Project

Team Size: 10

Oh, Bugger!


Tags:
#UE5 #Online-PvP #Free-2-Play #Award-Winning

Overview:
- Objective System
- Polish
- Elevator

System / Tech / UX Designer

Duration: 3m

05.2017 - 01.2019

University Project

Team Size: 24